Ian strives to push the Art that drives the Technology forward to create compelling Story driven experiences, and above all Make it Fun.
I come from a small town in Kansas, and moved to the Emerald City to make games when I was 18. I received a degree from DigiPen Institute of Technology in Digital Arts and Animation. I've worked on 20+ student games, 5 game jam titles, 40 mobile casino titles, a character for snack company, a VR Architecture firm, and a short animated film called Bait and Switch which has been nominated to receive an animation festival student award. I've got an extremely wide range of skills I hone daily. I enjoy brewing kombucha, plein-air painting, and caring for my adopted min-pin-chi when I'm not working. I am currently working at IGT Seattle as a 2D/3D Artist, and have been for almost 6 years.
Bachelor of Arts in Digital Art and Animation
DigiPen Institute of Technology
3D Modeling, Texturing, Concepting, Rendering, Lighting, UI Design, Unity VFX, Environment Design, Character Design, Mobile Games
Photoshop, Maya, Zbrush, Unreal 4, Unity, 3D-Coat, Substance Designer, Substance Painter, Ddo, Ndo, xNormal, Mudbox, Marmoset Toolbag, Bitmap2Material